33 #include <SketchUpAPI/model/edge.h> 35 #include "SUAPI-CppWrapper/Geometry.hpp" 36 #include "SUAPI-CppWrapper/model/DrawingElement.hpp" 50 static SUEdgeRef create_edge(
const Point3D& start,
const Point3D& end);
52 static SUEdgeRef copy_reference(
const Edge& other);
64 Edge(
const std::vector<Point3D>& points);
95 SUEdgeRef
ref()
const;
100 operator SUEdgeRef()
const;
120 bool color(
const Color& input_color);
130 std::vector<Face> faces()
const;
152 bool smooth(
bool smooth);
165 bool soft(
bool soft);
bool attached() const
Returns true if the entity is attached to another object.